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Old Jul 02, 2006, 04:34 AM // 04:34   #1
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Default Rujiyo's Mission pwned :)

Experimental guildie team builds FTW!

Everyone said keeping their names was ok




Only 50 orbs for beating it, but it was tons of fun
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Old Jul 02, 2006, 04:41 AM // 04:41   #2
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we 3 manned, its got a shitty reward at the end tho
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Old Jul 02, 2006, 04:52 AM // 04:52   #3
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Dang, we are trying now... its tough >< Any Pointers? please
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Old Jul 02, 2006, 06:24 AM // 06:24   #4
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Quote:
Originally Posted by Elthanor
Dang, we are trying now... its tough >< Any Pointers? please
Pointer Number One:
Don't. Even. Bother.

50 Jade Wind Orbs for.. that.

My new emote for ArenaNet:
/dafinger
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Old Jul 02, 2006, 06:58 AM // 06:58   #5
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Quote:
Originally Posted by Avaith Faer

My new emote for ArenaNet:
/dafinger

lol, its really easy, all you need is a competent tank and a good boon-prot and a good ss necro.


prot spirit is a must for the tank against those claw things, other wise you get hit for 200 damage twice (400 dmg). and tank needs to be quite far ahead because quite a few things pop up. when you really thing about it, orbs is all they really could put into the game, greens would be disastrous for the economy. they would be like the hod weps if not more in demand.
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Old Jul 02, 2006, 07:13 AM // 07:13   #6
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Bonding worked fairly well for me instead of protective spirit.

Now there's a new mission from Rujiyo though (in Jaya Bluffs instead of Haiju Lagoon), but the rest of my party is gone T__T
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Old Jul 02, 2006, 07:58 AM // 07:58   #7
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I used a bunch of random stances doylak signet a heal monk a SS necro and a random mesmer..worked out easy for us, just have to know how to pull.
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Old Jul 02, 2006, 09:33 AM // 09:33   #8
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Sorry to be a noob but, where do you get this mission(s)/quest(s)/whatever?


I'd like to try them with my own guildies^^
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Old Jul 02, 2006, 02:35 PM // 14:35   #9
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Shing jea monestary, talk to captain rujiyo
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Old Jul 04, 2006, 11:02 AM // 11:02   #10
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Quote:
Originally Posted by Blind Rage
lol, its really easy, all you need is a competent tank and a good boon-prot and a good ss necro.


prot spirit is a must for the tank against those claw things, other wise you get hit for 200 damage twice (400 dmg). and tank needs to be quite far ahead because quite a few things pop up. when you really thing about it, orbs is all they really could put into the game, greens would be disastrous for the economy. they would be like the hod weps if not more in demand.
I Boon-Prot Monked those missions...

Yeah, it's easy, compared to other things. My point though is that it's not worth the end reward. It is worth it if you go in just for the challenge, and the excitement. But the first time I went in, I was looking for a nice profit to offset my horrible luck with gold. It would have irked me less if the reward was somewhere along the lines of, say... Even 100 Jade Wind Orbs.

But, ah well. It was fun while it lasted.

Quote:
Originally Posted by maoric
Bonding worked fairly well for me instead of protective spirit.
I personally chose not to bond for one, simple reason.
http://gw.gamewikis.org/wiki/Banished_Dream_Rider
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